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Archive for July, 2008

Vote for the ENnies

July 30th, 2008 Daniel M. Perez No comments

Voting for the ENnies has commenced so do me a favor and drop by to vote!

ENnies Voting Page

Here are my suggestions for some of the categories; I worked on these, or in the case of Witch Hunter, I love the game to death:

  • Best Rules – Witch Hunter: The Invisible World (Paradigm Concepts, Inc)
  • Best Supplement – Spirit of the Season (Evil Hat Games)
  • Best d20/OGL Product – Codex Arcanis (Paradigm Concepts, Inc)
  • Best Game – Witch Hunter: The Invisible World (Paradigm Concepts, Inc)
  • Product of the Year – Witch Hunter: The Invisible World (Paradigm Concepts, Inc)

If you’d like some more suggestions, check out the Summer Revolution.

Go vote!

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[Witch Hunter] Witch Hunter Threads

July 24th, 2008 Daniel M. Perez No comments

One of my favorite games, and one I am running now, Witch Hunter got 3 nominations for the ENnies. Yet, it seemed like a lot of people had not really heard about it. So I decided to start a thread at both EN World and RPG.net to get some talk about the game going and hopefully build some awareness. Even cooler, new threads have emerged on their own, with more people talking about the game, what they’re doing and/or what they plan to do. Check these out and either learn about Witch Hunter, or join in and share your experiences.

EN World

RPG.net

Paizo

And of course, check out the Witch Hunter forums at Paradigm Concepts’ website as well.

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Off for Repairs

July 24th, 2008 Daniel M. Perez 1 comment

I finally cried uncle and called Dell to have my laptop shipped over for repairs. I’ve been 2 months without a monitor since the inverter burned out, and with the stupid virus I got on Sunday having wrought chaos in my system I’m at my wit’s end. Worst thing is, I lost access to my CD drive (like, the system does not even know there is a D:\ drive at all) so I can’t even do a system reinstall! Argh.

I’ll be able to be online and use Photoshop to finish the website I’m working on now until the box from Dell arrives and then I’ll endure being without my laptop for however long just so they can fix it for good.

I’m so not a happy camper right now…

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Need Help with Windows

July 18th, 2008 Daniel M. Perez 1 comment

To all my computer geek friends out there, I’m having problems with my Windows.

This morning I clicked erroneously on a spam link while going for the Delete button. The website opened but I closed it immediately. However, the computer froze, and I got the blue screen of doom. The computer started doing a physical memory dump, and in the middle of it, it auto-restarted. When it did, it took two tries for it to actually boot followed by an auto-diagnose. After that, many of my programs won’t work (iTunes, Acrobat, Dreamweaver, MS Money) and I keep getting errors telling me dome .dll’s are missing and them not being valid Windows image. An example:

The application or DLL C:\Program Files\Microsoft Money Plus\MNYCoreFiles\rcmpacct.dll is not a valid Windows image. Please check this against your installation diskette.

So, WTF is going on? Help me! I’ll be offline until Saturday night, but feel free to leave a comment and I’ll get to it once then.

Thanks.

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New Wave Requiem: Vampire in the 80’s

July 17th, 2008 Daniel M. Perez 2 comments

Found about this from a thread at RPG.net:

As I’m writing this, first drafts have already started trickling in for the tentatively-titled New Wave Requiem, which is a historical book for playing Vampire in 1980s America — think of it as Requiem for Rome meets Miami Vice.

Read full post at LiveJournal.

Vampire in the 80’s? Sign me up right now!

The jokes have already been made that the game should only go up to 1989, when a breach in the Masquerade happened with the release of a book called Vampire: The Masquerade (this only makes sense if you read/played Victorian Age Vampire, where the setting went all the way to 1889, when a breach in the Masquerade happened with the release of a book called Dracula). Personally, I’m all for it.  :)

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E3, Wizards of the Coast, and 3rd-Party Publishers

July 15th, 2008 Daniel M. Perez 2 comments

G4 has been playing all day the press conferences coming out of E3 in California. I got to see/hear the presentations from Sony and Microsoft (I missed the Nintendo one thanks to a storm that made my DirecTV go blank for a couple of hours), and they were both interesting and informative as to how a larger-yet-similar industry to my own Hobby Gaming one handles this type of event and process (answer: much better than what I have seen at GTS and Gen Con, and not only because of the much larger budgets).

What really called my attention was how in each of the presentations, the big companies, the big market leaders, lauded and constantly thanked and showed appreciation for the 3rd-party publishers working with them to make their own systems a better value in entertainment and for the betterment of the industry as a whole. Seriously, it was a constant thing, with mentions by name of studios like EA, Ubisoft, Bungee, and even references to smaller design studios as well.

I just could not help but draw a comparison between the positive attitude towards 3rd-party publishers I was seeing from the video game industry market leaders vis-a-vis the way the hobby game industry’s market leader has behaved towards its 3rd-party publishers, specifically with the release of the GSL, a license that is so restrictive and controling of not only their IP, but also of the signatory parties, that more and more companies are simply not putting up with it.

As of today, three companies have publicly announced their intentions to not sign the GSL, these being Kenzer & Co., Adamant Entertainment and Green Ronin Publishing. Of these, Kenzer and Adamant have both already released 4e-compatible material using standard copyright law. In addition, Necromancer Games, though they have stated they will indeed be signing on, have stated that the terms of the GSL prohibits them from publishing the book they most wanted to, the Tome of Horrors, as they don’t want to lose that IP to Wizards via the control ceded via the GSL terms. Goodman Games remains mysterious in what their plans are; though they are indeed releasing 4e material, we don’t know if it will be via the GSL or via copyright, as Kenzer and Adamant have done. To this you can add a great number of small PDF publishers, like myself, that have also declined to sign the GSL.

E3 showed me a glimpse of what it is to have market leaders that value the contributions and innovations of their 3rd-party publishers, and made me wistful that we in the hobby gaming industry do not have such a market leader of our own.

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