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	<title>Comments on: Gaming Via Skype</title>
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	<description>DMPerez.com - The Domain of Daniel M.Perez</description>
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		<title>By: Gaming with Skype &#171; The Tentacled Monkey</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4738</link>
		<dc:creator>Gaming with Skype &#171; The Tentacled Monkey</dc:creator>
		<pubDate>Tue, 11 May 2010 18:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4738</guid>
		<description>[...] and this really brought this more to the fore-front of my mind so far as gaming. Also, Daniel Perez listed pros and cons of using Skype in his blog in January this [...]</description>
		<content:encoded><![CDATA[<p>[...] and this really brought this more to the fore-front of my mind so far as gaming. Also, Daniel Perez listed pros and cons of using Skype in his blog in January this [...]</p>
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		<title>By: This Was Over Before &#8230; Before It Ever Began : Canon Puncture</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4549</link>
		<dc:creator>This Was Over Before &#8230; Before It Ever Began : Canon Puncture</dc:creator>
		<pubDate>Tue, 16 Mar 2010 02:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4549</guid>
		<description>[...] off, we play over Skype. There are inherent pros and cons to that, and I&#8217;ll point you to Daniel Perez&#8217; well-written post about this topic for a good rundown of them. But in the end, the bottom line is that I want to play these types of [...]</description>
		<content:encoded><![CDATA[<p>[...] off, we play over Skype. There are inherent pros and cons to that, and I&#8217;ll point you to Daniel Perez&#8217; well-written post about this topic for a good rundown of them. But in the end, the bottom line is that I want to play these types of [...]</p>
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		<title>By: snikle</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4453</link>
		<dc:creator>snikle</dc:creator>
		<pubDate>Sat, 13 Feb 2010 15:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4453</guid>
		<description>Actually Rich there is one: http://itabletop.com/ I have not used it however, but I know they put a strong focus on the webcam aspect of the software.
I have been gaming with Brennen over Skype for the last few months and I can say I will never, ever game online without it again. The voice adds so much to the game (especially with Brennen doing his silly accents).  Also there is a built in die roller extra in Skype, search for dice under &quot;Tools&quot; then &quot;Extras&quot;.</description>
		<content:encoded><![CDATA[<p>Actually Rich there is one: <a href="http://itabletop.com/" rel="nofollow">http://itabletop.com/</a> I have not used it however, but I know they put a strong focus on the webcam aspect of the software.<br />
I have been gaming with Brennen over Skype for the last few months and I can say I will never, ever game online without it again. The voice adds so much to the game (especially with Brennen doing his silly accents).  Also there is a built in die roller extra in Skype, search for dice under &#8220;Tools&#8221; then &#8220;Extras&#8221;.</p>
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		<title>By: This Was Over Before &#8230; Before It Ever Began &#124; The Harping Monkey</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4277</link>
		<dc:creator>This Was Over Before &#8230; Before It Ever Began &#124; The Harping Monkey</dc:creator>
		<pubDate>Fri, 22 Jan 2010 21:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4277</guid>
		<description>[...] off, we play over Skype. There are inherent pros and cons to that, and I&#8217;ll point you to Daniel Perez&#8217; well-written post about this topic for a good rundown of them. But in the end, the bottom line is that I want to play these types of [...]</description>
		<content:encoded><![CDATA[<p>[...] off, we play over Skype. There are inherent pros and cons to that, and I&#8217;ll point you to Daniel Perez&#8217; well-written post about this topic for a good rundown of them. But in the end, the bottom line is that I want to play these types of [...]</p>
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		<title>By: Daniel M. Perez</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4227</link>
		<dc:creator>Daniel M. Perez</dc:creator>
		<pubDate>Fri, 15 Jan 2010 05:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4227</guid>
		<description>&lt;a href=&quot;#comment-4219&quot; rel=&quot;nofollow&quot;&gt;@Rich &lt;/a&gt; 
That would indeed be a fantastic app. The problem is the limited scope; if someone can figure out how to make that for online RPGs yet also have a wider application, then we&#039;d be golden.</description>
		<content:encoded><![CDATA[<p><a href="#comment-4219" rel="nofollow">@Rich </a><br />
That would indeed be a fantastic app. The problem is the limited scope; if someone can figure out how to make that for online RPGs yet also have a wider application, then we&#8217;d be golden.</p>
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		<title>By: Rich</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4219</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Thu, 14 Jan 2010 21:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4219</guid>
		<description>Great post, Daniel.  I think you nailed the pros and cons.  

I crave a single package type of answer - something that brings video for multiple clients and has die rolling, some kind of white boarding and of course, text-chat.  That would be a killer app!
.-= Rich´s last blog... &lt;a href=&quot;http://www.canonpuncture.com/2010/01/savage-worlds-shaintar-the-set-up-issue/&quot; rel=&quot;nofollow&quot;&gt;[Savage Worlds Shaintar] The Set-Up Issue&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Great post, Daniel.  I think you nailed the pros and cons.  </p>
<p>I crave a single package type of answer &#8211; something that brings video for multiple clients and has die rolling, some kind of white boarding and of course, text-chat.  That would be a killer app!<br />
.-= Rich´s last blog&#8230; <a href="http://www.canonpuncture.com/2010/01/savage-worlds-shaintar-the-set-up-issue/" rel="nofollow">[Savage Worlds Shaintar] The Set-Up Issue</a> =-.</p>
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		<title>By: Daniel M. Perez</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4217</link>
		<dc:creator>Daniel M. Perez</dc:creator>
		<pubDate>Thu, 14 Jan 2010 17:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4217</guid>
		<description>&lt;a href=&quot;#comment-4215&quot; rel=&quot;nofollow&quot;&gt;@DNAphil &lt;/a&gt; 
That is how Brennan used Skype for his game as described on VotR #38. It would be interesting to try this method one time, maybe for me to play with some of my friends in Puerto Rico.

Thanks for the extra info.</description>
		<content:encoded><![CDATA[<p><a href="#comment-4215" rel="nofollow">@DNAphil </a><br />
That is how Brennan used Skype for his game as described on VotR #38. It would be interesting to try this method one time, maybe for me to play with some of my friends in Puerto Rico.</p>
<p>Thanks for the extra info.</p>
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		<title>By: DNAphil</title>
		<link>http://www.dmperez.com/2010/01/14/gaming-via-skype/comment-page-1/#comment-4215</link>
		<dc:creator>DNAphil</dc:creator>
		<pubDate>Thu, 14 Jan 2010 16:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.dmperez.com/?p=1783#comment-4215</guid>
		<description>My group has been using Skype a bit differently.  The majority of our players are local, so we use Skype to bring in 1 additional player.  That player we then connect via Skype, using Video Chat. 

We have the skype connection on a laptop, with the camera attached on the top, and we sit the laptop at the table, with the camera pointed at the GM, 90% of the time.  When players start talking, the owner of the laptop (one of the players), turns the camera to the speaker.  During combat, we use the camera to show the player the battlemat. 

With only one player coming in via Video Chat, we have had very few issues with Skype.  We have had the player in video chat for over 5 hours in a session, with very little sound or video issues.  

Using a single player on Video allows that player to really feel like they are at the table, and they are able to see the GM and other players, non-verbal language, which makes a big difference. 

I am a big fan of using Skype this way, and would not hesitate to use it in other games.</description>
		<content:encoded><![CDATA[<p>My group has been using Skype a bit differently.  The majority of our players are local, so we use Skype to bring in 1 additional player.  That player we then connect via Skype, using Video Chat. </p>
<p>We have the skype connection on a laptop, with the camera attached on the top, and we sit the laptop at the table, with the camera pointed at the GM, 90% of the time.  When players start talking, the owner of the laptop (one of the players), turns the camera to the speaker.  During combat, we use the camera to show the player the battlemat. </p>
<p>With only one player coming in via Video Chat, we have had very few issues with Skype.  We have had the player in video chat for over 5 hours in a session, with very little sound or video issues.  </p>
<p>Using a single player on Video allows that player to really feel like they are at the table, and they are able to see the GM and other players, non-verbal language, which makes a big difference. </p>
<p>I am a big fan of using Skype this way, and would not hesitate to use it in other games.</p>
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